ThoughtQuake Studios

Pleasantly Surprised

by Thomas Davidson on Sep.21, 2009, under Galaxy Unknown

The next wave of performance results are in, and way better than I had expected!

On the XBox 360, I am able to render over 230,000 triangles with:

  • 12 light sources
  • Phong shading
  • Texture map
  • Normal map
  • 4x Antialiasing samples
  • 1920×1080 resolution
  • all at 60 Frames Per Second!

On my development PC (which is certainly no graphics powerhouse) I get 35FPS, which is still pretty decent.

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